JOSEPHINE TV cabinet houses the world 3D model

JOSEPHINE TV cabinet houses the world 3D model

cgtrader

This 3D model was originally created using Sketchup 8 and later converted to various other 3D formats. The native file format is .skp, with a corresponding 3ds Max scene based on 2016 version software, rendered utilizing Vray 3.00 for visual presentation. For viewers to enjoy their favorite television shows, installing this TV unit on a sleek JOSEPHINE white entertainment stand is a stylish and practical choice. Equipped with five drawers and a media niche, this elegant wooden TV stand showcases classic style furniture that combines modern storage capabilities with a refined matte finish. For those desiring a cohesive white interior space, incorporating dining table, coffee table, and buffet pieces from the JOSEPHINE range creates an aesthetically pleasing setting. This product is part of the Josephine range: A feminine, romantic interior theme featuring matching furniture items like a dressing table, dresser, and hosier, all finished in a clean white hue that facilitates easy coordination with other decorative elements. The matte finish applied to this series reveals the slight texture of the wood (comprising paulownia and MDF), providing an authentic look. Delicate hand-carving along edges and curved lines adds softness, giving this furniture a romantic appearance. Dimensions: 50cm in height, 117cm in width, 53cm in depth. The total weight is approximately 26 kg. Part number: 501.40175 Price: € 289.00 Total polygons count: 414 Available textures are included in the .skp file. Users who have any of the following software can easily extract the required textures from the .skp file by following these guidelines: Sketchup (Free version available): To do this, first go to "File" menu and then click on "Export/2d Graphic". Choose your preferred 2D graphic file format. Another option is available: First, navigate to the main menu in Sketchup, then select 'File' followed by 'Export'. Under export options, you have two possibilities: choose the 3D Model format or Export Texture Maps and proceed with your chosen option. If you go for export of a COLLADA file type (.dae), there's an "Options" button that lets you ensure texture maps are also exported during the process. Locate the directory where your exported .skp file resides, in it there will be a separate folder with the same name containing all textures. C4D (Free Trial version is sufficient): By simply importing the .skp file to C4D software, a folder containing all required texture files automatically appears alongside the original .skp file. 3ds Max: Importing the .skp file into 3ds Max scene results in textures being stored within '..3dsMaxsceneassetsimages'. In addition, you can export an FBX file from your chosen software using embed media option activated. Upon successful export of fbx, it generates a folder with embedded media options - automatically. Rhinoceros 3D (Trial version also suffices): You need to import the .skp file into the Rhinoceros 3D program and go ahead and select "Panel" followed by 'Material editor'. To find the needed textures in material panel navigate towards the 'Textures' section. Next, you have three options here. Select the name of the first material that carries the desired texture - located in the materials tab; after this is complete locate three small dots below 'Texturing', click it to open it and view the available texture list for import; by navigating further into 'directory path', click the three-dot icon button beside directory, navigate through 'embedded_files directory'. Finally copy any of the discovered textures in this way for your reference or any desired application

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