
josephine buffet houses the world 3D model
cgtrader
This 3D model was originally crafted with Sketchup 8 and subsequently transformed into every other format possible. Its native file is .skp, and the 3dsmax scene was created in 2016 using Vray 3.00 version, which rendered the CATALOGUE in 2014. This buffet offers classic elegance, paired with a practical storage space for your home's dishes or fabrics. Exuding calm sophistication through its taupe hue, this wooden cabinet features three drawers and doors plus a fixed inner shelf, presenting an understated yet refined appearance. As an additional touch of sophistication, decorative items can be displayed on the expansive surface of this attractive piece. Completing this lovely combination is the Josephine dresser in a similar taupe finish, complementing the furniture perfectly with its feminine charm. This product forms part of the romantic interior-inspired Josephine range, which comprises several key pieces including dressing tables and wardrobes, all crafted in white to make for easy matching. The Josephine series takes on a rustic feel thanks to its matte finish, subtly showcasing the slight unevenness found in certain types of wood like paulownia and MDF, lending an element of authenticity. Adding to the range's romantic aesthetic are intricately curved lines that create smooth transitions, while hand-sculpted details further emphasize this gentle appearance. Its measurements stand at H 87 cm x W 131 cm x D 43 cm with a weight of approximately 42 kg and priced at ⬠449.90. Available in the .skp file are all textures for easy usage. The instructions to retrieve textures from the .skp file: 1: Using Sketchup You can export any texture you want as a 2D file, simply follow the option found under File/Export/2d Graphic and proceed accordingly. 2: Alternative Option: -Go to File->Export -> 3D Model. In the exported folder of this file (you will know its where, just follow your system for saved files) is a folder containing all of the textures. Using C4D Importing .skp file into C4D, immediately creates a folder next to the file with all textures contained within 3ds Max As soon as you import this file, it automatically stores its texture files at: '..3dsMaxsceneassetsimages.' This way is even easier since it saves directly in your main .3dsmax directory. Alternatively, exporting a fbx file from the .skp with media embedded option active generates another folder right along side the exported fbxs which should also include all textures. You can also find those textures if you are able to open your .skp using 2014 software at this link -> www. sketchup.com
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