Jolyon Palmer 2016 Low-poly  3D model

Jolyon Palmer 2016 Low-poly 3D model

cgtrader

This is a 3D low poly model specifically designed to provide stunning definition despite its simplified polygon count. It's a standard low-poly mesh that's been carefully crafted to achieve this balance between detail and efficiency. Rigged meticulously within Maya, the high-quality rig includes a multitude of features: precise join calculations, intuitive control curves for smooth manipulation, efficient IK handle integration, realistic blend shapes, numerous pose possibilities, and precisely timed driven keys. Conversely, in other versions of the model, users are limited to solely its geometric makeup, presented in 6 unique poses accompanied by corresponding materials and textures. Prepared extensively for use within Maya's visualization platform, simply press "1" for immediate utilization or press "3" for high-resolution functionality. The experience seamlessly transfers across multiple platforms, such as Cinema4D and 3ds Max; merely select "Function" followed by "Subdivide" in Cinema4D or utilize "Mesh Smooth" in 3ds Max. The detailed breakdown is as follows: within its low-poly form, the model boasts a poly count of 11,016 and a vertex count of 11,642. However, once expanded into high-definition mode, these numbers leap to a staggering 205,816 polys and 208,252 vertices. Each model variant includes detailed textures, crafted in the highest possible quality with resolutions exceeding standard norms. You'll find not one, but four comprehensive textures included: Color, Displacement, Bump, and Normal maps, all of which have been formatted in the optimal 4K resolution to deliver unparalleled clarity. Supporting an array of file formats – including .obj, .fbx, .dae, .max, .mb, .c4d, and 3DS – the model has been designed to ensure a smooth transition across various software systems. Furthermore, it's been ensured that each exported version aligns with standard materials, eliminating reliance on proprietary Mental Ray shaders. Importantly, every single file has undergone thorough inspection to eradicate any hidden or extraneous objects (lights, cameras, etc.), making the experience for the user streamlined and unencumbered by unwanted data. And lastly, model files saved in Maya will be in linear sRGB, allowing users to achieve accurate color rendering right out of the box.

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