Jessica 3D model

Jessica 3D model

cgtrader

A high-quality female full body model, created using Maya 2017 Update 4, has been rendered with Arnold v 2.0.0.1. The hair, eyebrows, eyelashes, and face peach fuzz were made with Xgen. However, please note that Xgen may require specific project setup for proper functioning, which is included in the provided Jessica folder. If you have any queries regarding the model, feel free to contact the author. No photoshop retouch or third-party plugins are needed. The topology is mostly quad polygons, and the edges are loop-based. The character's height is 170 cm in real-world scale. All objects and nodes have been named and grouped properly. The polycount of meshes at 1st subd includes body and head (5,524), bikini and knots (2,130), nails (1,920), eyes (576), mouth (5,754), tear lines (76), lachrymal gland (1,257), and Xgen meshes (23,368). The texture map resolutions are as follows: body and head (diffuse, displace 32-bit Exr, bump - 8K, specular roughness, specular weight - 2K), bikini (diffuse, displace 32-bit Exr, bump - 4K, bikini - 1K), eyes (diffuse - 2K), and nails (diffuse, displace 32-bit Exr, bump - 2K). The scene includes lights and cameras, making it ready to render.

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