Jenny Rigged Low-poly 3D model
cgtrader
This low-poly cartoon female model is ready for animation and rendering, featuring only quads and UV unwrapped parts. It comes with a custom rig (as explained in the PDF guide), a Python script for default pose setup, and simple SSS materials for the head and body. The NHair system ensures a more realistic look, easily changeable to any color. Rendered using Mental Ray with Final Gathering On, the model stands at real-world scale (approx. 167 cm tall). An extra epidermal map without tattoos is included. The poly count for the model is 12,798 polygons and 13,355 vertices, while the scene totals 36,464 polygons and 37,617 vertices. The rigged character boasts global control for scalability, independent FK/IK legs-arms with knee and elbow controls, torso FK-IK system, leg and arm twist options, a face GUI with 15 expressions, space-switching for eyes and head, clean rigging with hidden and locked unnecessary objects and attributes. Textures are provided in jpg format ranging from 2k to 8k resolution. The head and body feature SSS materials (misss_fast_skin_maya), while other materials are standard Maya materials. Included textures: body (epidermal-subdermal-specular) at 4k, head (epidermal-subdermal-specular) at 4k, t-shirt (diffuse-specular) at 4k, skirt (diffuse-specular) at 4k, eyelash (diffuse-opacity) at 8k, panties (diffuse) at 2k, and shoe base (diffuse) at 2k. An IBL (image-based lighting) of 2048x1024 jpg format is also included. The Maya format includes everything from geometry to rig, while FBX and OBJ formats contain the geometry with blend shapes, textures, and materials except for the SSS material for head and body.
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