
Javelin Medieval Low-poly 3D model
cgtrader
Weaponeering Artisan: Flawless Medieval Projectile UV Mapping Strategies: Mastering Channels Channel 1: Optimal Overlap Reduction Channel 2: Tailored Non-Overlap for Illumination Processing Textures & Visual Hierarchy: For Leading Game Engines (UE4 and Unity) Adhering to Industry Standards (PBR Methodologies) Naming Conventions Observance As Dictated by Epic Games' Best Practices Image Specifications: Format: Uncompressed True Color Image (.TGA) Resolution: High-Density Pixel Grid - 2048 x 2048 pixels Channel Breakdown: • Albedo Mapping: Primary Surface Hue and Saturation Representation • Normal Maps: High-Definition Surface Topology Data • Roughness Map: Texture-Based Gloss Control Parameters • Metalness Values: Metallic Properties Indication and Calibration • Ambient Occlusion Masks: Intuitive, Optimized Shading Details
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