
Javelin Arabic Medieval Low-poly 3D model
cgtrader
Human-Generated Assets for Javelin Arabic Medieval Textures **Texture Channels** We have designed two texture channels for optimal performance and versatility. **Channel 1 - Main Texture** This non-overlapping channel contains all the necessary information for detailed rendering in real-time. **Channel 2 - Baked Lighting (Lightmaps)** This separate non-overlapping channel is optimized specifically for baking lightmaps, allowing for faster rendering times in environments where extensive lighting effects are not required. **PBR Textures** The provided textures conform to industry standards and adhere to Epic Games' strict guidelines on naming conventions. These high-resolution images (2048 x 2048 px, TGA format) ensure accurate color representation across multiple hardware platforms. Each texture includes: * Albedo Map * Normal Map * Roughness Map * Metalness Map * Ambient Occlusion (AO) The Unreal Engine 4 (UE4) optimized RGB mask contains three essential components: 1. Red (R) 2. Mask (M) 3. Ambient Occlusion (AO)
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