Japanese Toro Lanterns 3D model

Japanese Toro Lanterns 3D model

cgtrader

Japanese Toro Lanterns 3D models with high resolution for architectural visualizations, animations, gardens, parks, and cemeteries. The models come with three distinct objects, each having its unique non-overlapping UV layout map, PBR textures, and materials. These production-ready models can be easily customized as they have been UV unwrapped for new texture creation or modification using provided UV layout maps (in .png format with alpha). Each object, material, or texture included in the package has a unique, meaningful name. The 3D models were created using Blender 3D (Cycles materials) and 3DS MAX 2012 (V-Ray Adv 2.30.02) and are exported to other formats for convenience. The package includes 13+ promotional images showcasing the models rendered in Cycles, V-Ray Adv, wireframe views, screenshots of UV layouts, and more. File formats supported include FBX, OBJ, with scenes available in Blender 3D (Cycles materials) and 3DS MAX 2012 (V-Ray Adv 2.30.02). The package also includes PNG files with alpha for non-overlapping UV layout maps and PBR textures tailored for Cycles (Blender 3D) and V-Ray Adv 2.30.02 (3DS MAX 2012). The models are polygonal, quad-based without any ngons, comprising of 16,044 vertices and 16,022 quads (32,044 triangles). The real-world dimensions are provided with scene scale units in meters for Blender 3D and Unity, while centimeters are used for MAX. These models come with a uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX). Textures are stripped from the 3DS MAX scenes. Additionally, a PBR Multi-Engine Textures Pack is included, offering textures for various rendering and game engines such as Adobe Dimension, Amazon Lumberyard, Cycles for Blender 3D, PBR Metal Rough workflow, PBR Spec Gloss workflow, Unity 5 Standard Metallic, Unity 5 Specular Workflow, Unreal Engine 4, and Vray for 3DS MAX. This allows users to edit the textures or simply drag-and-drop the FBX/OBJ file along with their desired texture set into their modeling software or game engine and link them together to create a production-ready asset. However, note that the main renderings were made using V-Ray ADV 2.30.02 and Blender 3D + Cycles with an HDR Environment Texture Image, which is not included in the package.

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