Japanese Style Ghost Woman With PBR Materials And Multiple Skins Low-poly 3D model

Japanese Style Ghost Woman With PBR Materials And Multiple Skins Low-poly 3D model

cgtrader

The Japanese Ghost Woman model is a fully rigged character created using Blender 2.8, and it's ready for game development but needs export/import process first. This character comes with various skin options, including live, dead, and rotting versions, with or without blood/tar stains. All shaders are PBR-compliant, featuring Diffuse, Roughness, Normal, SSS, and Emission maps in 4k resolution. Designed to represent a Japanese style ghost, this model can also be used as a zombie or corpse for various horror projects. Several skin choices are available: Multiple versions of the live, dead, and rotting skins come with blood/tar stains strategically placed on key areas, allowing you to easily toggle them on/off using texture editing. The live version features clean and dirty variants; however, only the live dirty version includes a stained variant. Maps for Diffuse, Roughness, Normal, and Emission are included in PBR format at 4k resolution. The character is fully rigged, including hair and parts of the traditional Japanese clothing, known as Yukata. However, you can remove these bones/vertex groups and add simulations to either (requiring knowledge). Eevee does not support screen-space refractions for overlapping objects, so the cornea is a separate material; however, it supports the refractive aspect of the eye if your rendering engine has this capability, including transmission maps. The rig is based on a heavily modified Make Human setup but can be adapted for MOCAP purposes. The face is also rigged but can be removed to simplify the rig. Everything is organized in easily navigable folders with descriptive names, making it simple to locate and access specific components. Formats included are .BLEND (native), .OBJ, .DAE, and .FBX.

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