
Japanese Style Ghost Boy With PBR Materials And Multiple Skins Low-poly 3D model
cgtrader
The Japanese Style Ghost Boy model is a fully rigged character crafted in Blender 2.8, it's game-ready but requires exporting/importing initially. This character comes equipped with numerous different skins, including living, dead and rotting versions. All shaders are PBR with Diffuse, Roughness, Normal, SSS and Emission maps in 4k resolution. Designed as a Japanese style ghost, this model can also be utilized as a zombie or corpse. Perfect for Japanese horror projects. Several options to choose from Living, dead and rotting versions available. The living version features clean and dirty variants (Skin and clothing are covered in dirt) Diffuse, Roughness, Normal and Emission maps in PBR, with 4K resolution. The character is fully rigged, including the sleeves of his shirt, but you can remove those bones/vertex groups and add a simulation to either (requires knowledge). Eevee does not support screen-space refractions on two objects overlapping, so the cornea is a separate material, but the material supports the refractive bit of the eye if your rendering engine has the capability (I.E. Transmission maps are included). The rig is a heavily modified Make Human rig, adaptable for MOCAP. The face is rigged as well, but you can delete those bones/vertex groups to simplify the rig Everything is organized in easy-to-sort-through folders with easily understandable names. Formats included: .BLEND (Native) .OBJ .DAE, .FBX
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