
Jaguar E-pace 2021 3D model
cgtrader
Detailed exterior, very simple interior features. Each object clearly displays its material's name, allowing for easy changes or material applications. The .max format includes: A Rar archive containing 3ds Max 2011 with Vray materials, visible in preview images and studio renders. The car paint color may vary slightly. Lighting and render setup are included, but the rendered results may differ due to adjustments made using Photoshop CS6 to correct contrast, brightness, saturation, etc. A Photoshop CS6 macro file (.atn) for post-production is also provided. 3ds Max 2011 with simple standard Scanline materials can be easily added to your scene and rendered without any issues. In each scene, the model comes with a mesh smooth modifier applied on top of objects that require it. The mesh smooth setting is set at 1 or 2 for renders. Exterior and wheels are kept in separate layers. The .blend format includes: Blender 2.9.1 with Cycles/Eevee materials, visible in preview images and outdoor renders. However, the render scene itself is not included; only the car model is provided. The .obj format contains two versions of the model within a Rar archive: One version is exported without collapsing after mesh smoothing, featuring a low or medium poly mesh that can be seen in the preview images. This is ideal for editing purposes. The other version is exported after applying mesh smooth. Simply import this version, apply materials, and render. Simple materials are provided; textures may need to be added manually. The .lwo and .c4d formats also include a Rar archive containing the model exported without collapsing after mesh smoothing. This low or medium poly mesh can be seen in the preview images and is suitable for editing purposes. Simple materials are provided, but textures may need to be added manually. In Cinema 4D, some elements might require optimization. The .fbx and .3ds formats include a Rar archive containing the model exported after applying mesh smooth. Simply import this version, apply materials, and render. Simple materials are provided; textures may need to be added manually. The .stl format includes a Rar archive containing the model in two resolutions, with geometry only. Polycount: - Without meshsmooth: max, obj, lwo, xsi, c4d - 370,000 polygons - Collapsed fbx, 3ds, obj: 4,900,000 faces / 2,600,000 polygons
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