
Jackal Statue - Roller coaster tycoon World
sketchfab
During my 2-month internship on Roller Coaster Tycoon World, I contributed significantly to the game's development. The assets were crafted utilizing a combination of industry-leading tools, including ZBrush for sculpting, 3ds Max for modeling and rendering, Substance Painter for texturing, and Photoshop for post-processing refinements. I would like to extend my gratitude to Nvizzio Creation and Atari for their collaboration on this project.
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