Israel 2 Cities 3D Model Collection

Israel 2 Cities 3D Model Collection

cgtrader

SCENE INFORMATION 2 Cities: Tel Aviv and Jerusalem are represented The area measures 50 by 50 kilometers in size This model relies on OSM data for accuracy 3ds Max and V-Ray Next software were used to prepare the scene All images rendered were done so using V-Ray Next rendering technology Asset users can opt to use older V-Ray versions, but varied results may occur Preview images are direct render outputs The system unit is metric Real world scale was maintained when creating the asset Collapsed mesh export formats are available upon request For additional support beyond this point, contact our dedicated team DISCLAIMER Optimized specifically for 3ds Max and V-Ray software use All materials are standard V-Ray materials Every light used in the scene is a native V-Ray light source Translation of V-Ray material settings to export formats may not yield desired results Artist support extends only to the originally intended 3ds Max and V-Ray setup Using different software or renderer variations will not be supported by the artist Support for various rendering tools and platforms will not be provided by the artist GEOMETRY Model layers are collapsed for optimized rendering performance Each object is labeled, making it easy to navigate through complex scenes Multiple layers help keep track of buildings, highway routes, railroad lines, and water bodies Please consult the attached preview images to see a clearer breakdown of our layer structure However, please note that due to OSM import restrictions or incomplete data availability, some houses/buildings were left out of the model For detailed coverage area specifics, we recommend viewing the preview images provided Landmarks featured are simplified, and they don't benefit from extensive details beyond what was initially imported from the OSM database Model features a flat, two-dimensional approach with no included height information Displayed trees appear as 3D box shapes via object properties manipulation All elements within this model are located on a V-Ray plane set at position zero, zero, zero No export or inclusion of this plane has been made MATERIALS The scene features a wide array of standard V-Ray materials Each texture is bundled and archived separately for easier use by our clients Model details weren't unwrapped in this setup Applying UVWs through the application of UVW Map Modifier solved any material overlapping or related issues LIGHT SETUP A comprehensive light source consisting of V-Ray sun and sky models were utilized For better contrast balance, linear workflow techniques were incorporated throughout all rendering processes FORMAT Specifically formatted to optimize 3ds Max 2017 capabilities, ensuring complete backwards compatibility from 2020 versions up to this model date Asset available in exportable FBX format

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