Isabelle Bonte Paris 3D model
cgtrader
This 3D model was originally built with Sketchup 8 and later converted into all other formats. The native format is .skp, and 3dsmax scene is rendered in 3ds Max 2016 with Vray 3.00, Isabelle Bonte, Paris Artwork. Polygons: 21519 Textures are located inside the .skp file. To extract textures from the .skp file, you need software like this: Sketchup (free) Export image as a choice of 2D file by clicking File/Export/2d Graphic dropdown option. Or File -> Export -> 3D Model. Then export as COLLADA File (.dae) and click Options to ensure Export Texture Maps is checked. Go to the exported location, you will see a folder with all textures. C4D (trial version) Importing .skp file in C4D automatically generates a folder with textures next to the .skp file. 3ds Max When .skp file is imported in 3ds Max, it stores texture files inside ..3dsMaxsceneassetsimages. You can find textures there too, and export an fbx file with embed media selected (in export dialog), so it automatically generates a folder of textures together with the fbx file. Rhinoceros 3D (trial version) Import .skp file to Rhinoceros 3D, then open Material editor in Panels->Material editor. Select any material that has texture on it. Click on the texture name and you will see all textures, they should be in ..AppDataLocalTempembedded_files directory. Feel free to copy-paste textures to any folder you want.
With this file you will be able to print Isabelle Bonte Paris 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Isabelle Bonte Paris 3D model.