
iPhone 6
3docean
Game-ready, iPhone 6 low poly 3D Model with PBR materials and non-overlapping UV Layout map provided in the package. Perfect for ads or as a low poly game asset; easily customizable using the Textures and non overlapping UV Layout maps provided. Each Object, Material or Texture has a unique name. Made in Blender 3D (Cycles materials) and 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77). Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours). 1 Object (mesh), 1 Material (in Unity Package and in Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped; non overlapping UV Layout map provided in the package; UV-mapped Textures. PBR colours and image Textures provided for each Material in the package; channels: Base Color, Metallic, Roughness, Normals, Ambient Occlusion. Main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene. UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2. Polygonal, QUADS ONLY, NO POLES, 1912 vertices, 1862 faces. Each mesh is provided with holding edges for further subdivision or smoothing. Real world dimensions; scene scale units: meters in both blend and max scenes. Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX). Textures are stripped in the 3DS MAX scene. Sketchfab 3D preview: https://sketchfab.com/models/49377066922c425c900f36f1f54a3686
With this file you will be able to print iPhone 6 with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on iPhone 6.