Interior Startup Living Room for Rendering Low-poly 3D model

Interior Startup Living Room for Rendering Low-poly 3D model

cgtrader

Real World Scale: 4 meters by 6 meters in size. One Ceiling Model, one Floor Model, and one Wall Model are present. Two Windows provide natural light, while a single Door offers easy access. Two Cameras capture every detail, and six Light Portals illuminate the space with precision. A Sky Texture adds depth to the environment, and Denoise is active for optimal visuals. The Wall Model measures 20cm deep and stands at 3m high, while the Floor Model has a similar depth of 20cm. The Ceiling Model also boasts a depth of 20cm. Windows stand at a height of 2.50cm, and the Door shares the same measurement. A Camera Focal Length of 30mm ensures sharp images. PBR Wood Flooring adds warmth to the space, with textures including WoodFlooring_COL, WoodFlooring_GLOSS, WoodFlooring_DISP16, and WoodFlooring_NRM. Floor Textures measure 4096 x 4096px in size, available in .jpg and DISP16.tif formats. The Cycles Render Engine powers the scene, with a Render Sample of 128 and Color Management set to Filmic. Full Global Illumination brings the space to life, running on Blender Version 2.83. Scene data is exportable in three different formats: Blend, Fbx, and Obj. Polycount statistics reveal 731 faces, 1472 tris, 775 verts, and 1485 edges.

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