Ink pad for rubber stamp

Ink pad for rubber stamp

3docean

Ink pad for rubber stamp 3D Model. Two fully rigged objects, ink pad and cover, each with its own non-overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, complete with PBR materials, textures, and non-overlapping UV Layout maps provided in the package. The model features quad-only geometries (no tris/ngons), no poles, making it easily customizable: each object's UV-unwrapped geometries can be modified or new Textures created using the provided UV Layout maps (as png with alpha). Each Object, Material, or Texture has a unique and meaningful name for easy identification. The 3D model was made in Blender 3D 2.79 (Cycles materials) and then exported to OBJ and FBX; materials and textures were created in Substance Painter, optimized for PBR, V-Ray, Unity, and Unreal. Promo images include main renderings made in Cycles for Blender 3D 2.7x, wireframe images, screenshots from the Blender 3D scene showing UV Layout, and at least one UV layout image. Formats included are FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: png with Alpha. The model consists of two objects (meshes), two PBR Materials, UV-unwrapped geometries, and UV-mapped Textures. UV Layout maps and Image Textures resolutions are 2048×2048; PBR Textures were made with Substance Painter. This model features polygonal, quad-only geometry (no tris/ngons) with no poles; it has 5051 vertices and 4936 quad faces (9872 tris). Real-world dimensions are included; scene scale units are cm in Blender 3D (Metric with 0.01 scale). The object is uniformly scaled, with scale applied in Blender 3D. A PBR Multi-Engine Textures Pack is included: a zipped folder containing the PBR Textures set for various rendering engines or game engines. These include Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha), Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness), Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness), Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic), generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height), and generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height). You can edit the Textures or import the fbx/obj file along with the desired Textures set in your 3D Modeling software or game engine to create a game / production-ready asset. IMPORTANT: Main renderings made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image, which is NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/models/3a30d24b58b04292bda9a91c550119c8

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With this file you will be able to print Ink pad for rubber stamp with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Ink pad for rubber stamp.