Injured Human Male Basic (Lowpoly, Animations)

Injured Human Male Basic (Lowpoly, Animations)

sketchfab

Lowpoly character with animations, a key element in my larger upcoming asset. This model boasts impressive polygon count: 19862 tris for the main figure and 11030 tris for the hair. In total, this lowpoly masterpiece consists of 32680 tris. Textures are another crucial aspect of this character's design, comprising two comprehensive texture sheets: 1. Character-4096x4096: * Diffuse map: capturing the base color and overall appearance * Roughness map: adding depth and subtle texture variations * Metalness map: defining metallic surfaces for a more realistic look * Normal map: enhancing surface details with micro-normal information * SSS (Subsurface Scattering) map: simulating light interaction within the character's skin * OCC (Optical Clear Coat) map: adding a glossy finish to certain areas 2. Hair -1024x1024: * Diffuse map: conveying the color and texture of each strand * Specular map: highlighting shiny areas for added realism * Bump map: introducing small-scale detail and texture * Opacity map: controlling transparency and translucency throughout the hair.

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