
Infiniti QX50 2016 3D model
cgtrader
This model boasts a highly detailed exterior along with a basic interior setup. It is positioned at the origin (0,0,0) coordinates in the xyz axis. Mental Ray materials are included for enhanced visuals, and all measurements are provided in millimeters to adhere to real-world scale. The textures can be found in the directory "C:\MCT\Infiniti," and should be placed within that folder. This model is suitable for both animations and architectural visualizations. Grouped components include tires, doors, etc., for easy organization. All parts of the car are named appropriately to enable straightforward identification of associated materials. The body color can be customized, but note that the model's color might differ from the preview images. No modifiers, such as Meshsmooth, have been collapsed, allowing for flexibility in setting level of detail. The environment featured in the preview renders is not included; only the model file will be provided. Advanced texturing skills are unnecessary for modifying textures, as a simple and straightforward approach has been employed. Two OBJ files are offered - one with high poly count (508,066-528,690 polygons) and another with low poly (155,839-169,269 polygons). Additionally, two FBX files (high poly: 560,382-526,463; low poly: 218,356-166,745) and three DS files (high poly: 1,011,096-558,117; low poly: 306,406-196,043) are available. Please be aware that only the Max format contains Mental Ray materials. FBX, Maya, C4D, and 3DS formats come with default materials applied, while OBJ format features a gray material only. All file formats include textures.
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