
Infiniti Q30 2016 3D model
cgtrader
This detailed car model features a highly accurate exterior and basic interior, set to the 0,0,0 xyz axis. It comes with Mental Ray materials included and is scaled in real-world dimensions (measured in millimeters). The required textures can be found in the C:\MCT\Infiniti folder; simply place the textures folder there. Suitable for animations, architectural visualizations, and more, this model includes grouped tires, doors, and other components. All parts of the car and materials are named clearly for easy identification. The body color can be easily changed, although the model's color may differ from the preview images. No modifier collapses, such as meshsmooth, are included to ensure easy adjustment of level of detail. The environment shown in the preview renders is not included; only the model file is provided. No advanced texturing skills are required for modification. The texturing process is straightforward and simple. The model comes with two OBJ files: one with high polygon count (490,949 polygons and 510,035 vertices) and one with low polygon count (146,079 polygons and 156,939 vertices). Additionally, there are two FBX files (one high poly, one low poly, without meshsmooth): high-poly counts are 525,303 and 510,035 for polygons and vertices, respectively, while low-poly counts are 188,301 and 155,711. Lastly, two 3DS files are available (again, one high poly and one low poly, without meshsmooth): high-poly counts are 977,831 and 537,435 for polygons and vertices, respectively, while low-poly counts are 287,293 and 182,147. Note that only the Max format includes Mental Ray materials. FBX, Maya, and 3DS formats come with default materials applied, while OBJ format has only a gray material. All file formats include textures.
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