
Infant Bedroom Furniture set Low-poly 3D model
cgtrader
Ready to game: PBR, UV-unwrapped, Textured set of 4 infant room furniture / furnishing pieces (cradle bed, wardrobe, chest of drawers, shelf) 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package. Perfect for ads or as a game asset; easily customizable: create or edit Textures using the non overlapping UV Layout maps and Base Color Textures provided (see preview images). Note: need customized version of this 3D Model? Make offer on my CGTrader profile page. Bought one of my assets? Get assistance with issues, help with additional models to complete set. Each Object, Material or Texture in the package has a unique name. Made in Blender 3D (Cycles materials) and 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported; rendered in Cycles (Blender 3D 2.77). Formats: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with PBR Shader and colors). Other formats: png with Alpha (non-overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX). 4 Objects (mesh), 4 Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped; non overlapping UV Layout map provided; see preview images. PBR colours and image Textures for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in blend scene. UV Layout maps and Image Textures resolutions: 1024x1024; PBR Textures made with Substance Painter 2. Polygonal, QUADS ONLY, NO POLES; 12018 TOTAL vertices, 10816 TOTAL quad faces (21632 TOTAL tris). Real world dimensions; scene scale units: meters, in both blend and max scenes. Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX). Textures are stripped in the 3DS MAX scene. Important - Main rendering made in Blender 3D + Cycles using HDR Environment Texture Image which is NOT provided in the package!
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