
Industrial Mining Factory
3docean
This is a realistic industrial mining complex set amidst the desert, featuring open pits and operational mining equipment. Units used: centimeters Originally created using 3ds Max 2011 software. Factory Buildings: 875,738 polygons 750,841 vertices 400 * 350 meters in size Terrain: 1,070,168 polygons 540,464 vertices 2.5 * 2.5 kilometers in area, with a vertical elevation of -200m Level of Detail: This model is suitable for various applications, including real-time and game use, Unity, UE4, CGI exterior visualization, and architecture. Geometry: The model's mesh features high-quality geometry, with clean edge flow and low-poly counts. This allows users to easily add additional details or edit the geometry. The geometry has been carefully tested for holes, flipped normals, and overlapping polygons. All similar objects are instances, making it easy to change or replace them. A Shell Modifier has been applied but disabled on glass objects. Scene objects are organized by layers: BLD_buildings, BLD_industrial, ENV_roads, and ENV_terrain. Presentation Images: All preview images were rendered using 3.20 V-Ray software. Wire images were created using VrayLightMtl + VrayDirt for geometry testing purposes. VRayLight, VRayHDRI, and VRayCamera are included, making the product ready to render out-of-the-box. Materials: The model contains both V-Ray and Standard materials. JPG and PNG textures come in a separate archive. All objects have UV mapping, and all materials are named properly. Additional Notes: No third-party plug-ins are required.
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