Indonesian Blue Crested Lizard Low-poly 3D model
cgtrader
A highly detailed and intricately rigged model of a stunning Indonesian blue crested lizard is presented. The lizard was meticulously sculpted in zBrush, with its topology carefully retouched, unwrapped, and rigged within Maya's powerful environment, after which it was textured at an incredibly high resolution of 8k using no less than 18 meticulously crafted UDIMs within Mari, and finally rendered to perfection using Redshift. The accompanying files are specifically designed for seamless integration into Maya and are neatly organized within a standard Maya project folder. The complex shader trees that underpin the textures were carefully constructed using Redshift materials; as such, if you happen to be utilizing an alternative rendering engine (such as Arnold), you will need to recalibrate the textures accordingly, though this should pose no significant challenge provided you possess a solid grasp of Maya's intricacies. To facilitate broader compatibility, the model's mesh has been included in OBJ format for users of other 3D software packages. However, it is worth noting that importing and utilizing the Maya rig within another application might necessitate a complete overhaul of its underlying structure.
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