imprisoned warrior - attack 3

imprisoned warrior - attack 3

sketchfab

Model and texture artist Tobias Brühl brought his skills to bear, crafting detailed models that would serve as the foundation for the project's visual identity. Meanwhile, Danny Man handled rigging and animation duties with precision and care. Notably, the physics simulations required for the chains, hair, and loin cloth objects were already cleverly integrated into the skeleton, a testament to the team's attention to detail and commitment to efficiency.

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