Imperial Walls Construction Kit for DAZ Studio 3D model

Imperial Walls Construction Kit for DAZ Studio 3D model

cgtrader

Because every scene requires a hall to get there. Perfect for use as a spaceship or inside a base. Includes all that you need to build your own corridors, including floors, walls, roofs, and wall controls. Product Features: * Comes with the following DAZ Studio props (dsf, duf/png): - DoorWallBlast: at 4,495 polygons; includes an opening door that can close and open (with a dial on it). - Control1: at 771 polygons; doesn't have any parts that move. - Control2: at 3,059 polygons; has no moving parts. - CurveWall1: at 7,009 polygons; no moving parts at all. - CurveWall2: at 13,586 polygons; no moving parts exist in it. - Floor1: at 40 polygons; doesn't have any parts that move either. - Floor2: at 43 polygons; the same as Floor1 - it doesn't have any parts that can move around. - DoorWallLarge: at 43,514 polygons; includes an opening and closing door (with a dial on its body). - Roof: at 204 polygons; just another one with no moving parts inside it. - DoorWallSmall: at 34,072 polygons; includes an opening and closing door as well (it also has a dial that works by moving around the entire part in it called 'Body'). - Wall1: at 34,449 polygons; doesn't have any parts moving from side to side, like everything else in here. - Wall2: at 11,798 polygons; still does not contain any items or accessories with which you might move it from one end of its shape back down to another location after a long time passed on since yesterday night because this never gets affected ever - so just let things be just exactly how they've always been before today evening till next morning arrives. - Wall3: at 2,989 polygons; does not include moving components within it which is true everywhere across whole building but walls especially here cause sometimes some doors get placed somewhere near bottom left or right edge while others prefer upper area close right side where windows reside instead depending solely on architectural designs currently in fashion today since humans love freedom! - Wall4: at 2,000 polygons; like the previous examples it simply will remain stable against any forces outside such strong ones could push but no shifting parts anywhere seen there because once complete cannot possibly alter unless changed manually again manually once finished entirely throughout every point including very beginning until now fully set up entirely everywhere totally. Presets: * Corridor Left * Corridor Left Again Just Another Copy - Because Two Are Not Enough * Corridor Right Side Also Done Right This Time! * Hall 1st * Hall Second But More Elegant Design Used This Time Around * Ledgy Place # 1 The First Of Its Kind! * Ledgy Place #2 Where Fun Meets Technology Room # 1 Basic Empty Room For Any Purpose Required Immediately Following Completion Textures Included Inside Product Offered: Textures Added As Part To Entire Content Include Materials Preset In Both Iray And 3DLight Which Helps Create Visual Difference At Time Depending How Much It Takes Effect So We Can Just Change Quickly Using The Dial Option Above When Needed Now That’s Handy Feature To Get Done Efficiently And Easily Here Too Always Be Available Without Hassle Like Every Other Little Detail Made Effortlessly Within Minutes.

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