Idol D 3D model
cgtrader
This is a high-resolution 3D model developed for deployment in video games, cinematic projects, and Computer Generated Imagery (CGI) movies. Main Features: Crafted within Maya 2019, the model boasts robust design capabilities. Rendering is executed with Arnold 5.3.1.1 software, ensuring unparalleled image quality. Included is a comprehensive Maya file containing source images. The model comprises approximately 2 intricate mesh objects. All measurements are standardized to centimeters for precise real-world applications. Texture Files and Mapping: Within the SouceImages folder, a vast array of high-definition map textures (spanning 2k to 8K) await utilization. These maps include, but are not limited to: diffuse textures, bump/displacement effects, specular mappings, and transparent surfaces—each designated by their corresponding object name suffixes. Materials and textures have been seamlessly integrated into the Maya file for effortless navigation and deployment. Pre-rendered Visuals: Previews were generated using Maya 2019 in conjunction with Arnold rendering technology to guarantee authenticity. Geometric Overview: Breaking down the model's polycount yields impressive statistics: Geometry: 2 complex meshes Vertices: a staggering 20,394 individual points of data Faces: an equally substantial 20,309 units No Mesh Smooth was applied to maintain geometric fidelity and precision. Technical Notes: While this asset was initially designed for deployment within Maya, adaptability allows it to be imported into various other software environments. To seamlessly transition the model, simply reassign existing maps and textures. Available File Formats: Users have a range of file formats to choose from, including: *.mb Obj and MTL files ABC files
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