Hyrule Shield
thingiverse
I'm creating a 3D model of the iconic Hyrule shield from "The Legend of Zelda" series. Although it looks impressive, the model was initially created in Sculptris and requires further refinement to be suitable for printing. Specifically, all the disparate pieces need to be merged seamlessly into one cohesive entity. I typically use Maya to achieve this level of detail, but unfortunately, my computer is unable to handle the file transfer process efficiently.
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