Hydraulic damper 3D model

Hydraulic damper 3D model

cgtrader

Human: 3D Model for Hydraulic Damper; two separate objects (base and head) can be easily rigged or animated with precision; each object has its own optimized UV Layout map, material, and high-resolution PBR Textures set. The production-ready model features a well-textured PBR material and is supplied with non-overlapping UV Layout maps in a dedicated package.\n\nA streamlined 3D Model design allows for easy modifications, consisting solely of quad geometries (no complex triangles) and featuring a consistent UV unwrapped mesh, ensuring that any new textures can be created using the provided UV Layout maps (as high-quality png files with transparent backgrounds).\n\nEvery component within the package has a descriptive name, allowing seamless organization. A subfolder within the BLEND archive includes PBR Textures along with scene files, enabling efficient workflow.\n\nCrafted in Blender 3D 2.79 (Cycles materials) and exported to both OBJ and FBX formats; the 3D model and materials were made using Substance Painter and are optimized for a variety of applications, including PBR, V-Ray, Unity, and Unreal.\n\nMultiple rendering examples demonstrate the hydraulic damper's functionality and aesthetics: a mix of realistic Cycles renders in Blender 3D 2.79, along with wireframe images, UV Layout shots from the original scene, and detailed UV mapping examples (at least one). A total of 11 promo images are provided for inspiration.\n\nSupported formats include FBX, OBJ; scene files available in BLEND format with Cycles materials, as well as high-quality png textures with Alpha channels.\n\nKey features: 2 Meshes (rigged objects), 1 advanced PBR Material, non-overlapping UV Layout map, and UV-mapped Textures. The package includes detailed descriptions of all included elements.\n\nPBR Texture sizes are set at 2048x2048 resolutions, with materials optimized in Substance Painter version 2 for a real-world appearance. Mesh characteristics include QUADS only (no complex polygons), no poles or uneven surfaces, and consist of 6624 vertices with precisely 6624 quad faces (totalling 13248 tris).\n\nMetric dimensions are applied using the Blender 3D's standard metric scale units of cm.\n\nTo simplify customizations and reuse in multiple engines, PBR Textures have been included as a separate pack within the package. These files are available for use in several leading game and rendering software suites.* Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal map).* V-Ray for 3D Studio MAX (diffuse + reflect + reflection glossiness, normal map).* Unity 5 Standard Metallic workflow (albedo + transparency, metallic + smoothness, normal).* Unreal Engine 4 Material Pack (base color + opacity, occlusion + roughness + metallic, normal).\n\nEach rendering engine pack includes all necessary files and a descriptive README for easy integration.\n\nA notable point: main renderings showcased here have been created in Blender 3D 2.79 with Cycles using an external HDR Environment Texture Image which is NOT included in this package to ensure you achieve identical, real-world-quality images in your target engine or software by providing the proper environment image to go with this 3D model!

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