HxH Meruem 3D model
cgtrader
Meruem Character Model\n\nThis character model was created in Maya using a native setup and Arnold materials, with textures sourced from 4k Tiff files that utilize UDIM setup for efficient workflow management.\nThe rigging of the model is based on Maya's Human IK system, although it's essential to note that this rig is not optimized for intricate animations due to its simplified design.\nTo accommodate custom posing and printing needs, I've included an A-pose ZTL file.
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