
Hunger - low poly Low-poly 3D model
cgtrader
Crafting detailed sculptures with ZBrush, repurposing meshes in 3ds Max for a sturdy base form through retopology, and bringing scenes to life with vibrant colors in Substance Painter. Seamlessly combining multiple maps, including high-definition UDIM tiles and precise texture dimensions such as color, emissive light emission, nuanced roughness levels, reflective metal characteristics, highly detailed normals, and realistic displacement effects all at 4k resolution. Establishing a basic skeleton structure with body rigging.
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