Humpback Whale for Unreal Engine 4 Low-poly  3D model

Humpback Whale for Unreal Engine 4 Low-poly 3D model

cgtrader

This Humpback Whale package is designed for Unreal Engine 4.15 and above, featuring a procedural spline animation system that provides dynamic acceleration, turning, and rolling along splines. The whale's mouth optionally opens when it nears the player or animates on its own. It comes with 2 swimming animations and 3 poses, combined in a Blendspace that animates the whale's movement. The package includes 4 LODs, two texture types (Adult and Baby), Dry & Wet Materials, and adjustable blueprint settings for maximum customization. The Material parent has been planned for complete tweaking control. A demo scene is included with underwater post-process settings, caustic lighting, fog, depth of field, and many Orcas with their paths set up, demonstrating the whale's spline blueprint capabilities. Key features include animations like Idle, Swim, Pose Left, Pose Right, and Pose Mouth Open; controls for spline animation such as starting distance, dynamic speed, mouth opening near player, mesh scale, show spline, animation playrates, acceleration & deceleration, mouth opening distance, timing for slow and fast swimming, randomness multiplier, movement speed adjustments, and roll intensity. The whale features a realistic physics asset for ragdoll effects with a throat bone for flubber movement. It uses a BlendSpace combined with 4 animations and has 2 texture types, 1 parent material, and 4 material instances (2 wet & 2 dry). The whale is scaled to the Epic skeleton, rigged, animated, and includes documentation in Blueprints. Supported platforms include Desktop PC/Mac/Xbox One/PS4/HTC Vive/Oculus Rift. Texture resolutions range from 4096x2048 to 256x128, with vertex counts of LOD0=12,448, LOD1=8,798, LOD2=3,071, and LOD3=1,133. The asset is not compatible with 3D application files other than Unreal 4, and if you wish to purchase it with other 3D formats, visit CGTrader's website.

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