
hump whale rigged Low-poly 3D model
cgtrader
Realistic 3D hump whale designed in 3ds Max 2016 using Vray light, featuring a well-crafted rig in Cat Bones, as well as being optimized for C4D R18 with both Standard Light and Redshift plug-in. The model's teeth and eye components are separated, offering two distinct files: one rigged with bones and another parented version. This hump whale model boasts impressive polycount control, effortlessly scaling from 5k polygons to a maximum of 13k when utilizing the Smooth Modifier. Its high-resolution texture set includes a detailed 4k body map and 2k eye and teeth assets, providing a visually stunning result. Vray-enabled 3ds Max mouth renderings incorporate delicate hair and fur effects, while C4D Redshift settings bring these elements to life in their own unique way. When utilizing Standard Light rendering, the mouth area showcases a simple yet effective jpeg map paired with opacity mapping - no hairs involved. The ready-to-import FBX file allows seamless transition into Unreal Engine, guaranteeing efficient import and setup of this magnificent marine creature. With the Smooth Modifier active, this hump whale model seamlessly hits its polycount sweet spot of 13k polygons.
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