
HUMN-013 Shark 3D model
cgtrader
Human: Here comes a new character. This character could be a human, an animal, or even just body-painted, adorned with animal tattoos - the possibilities are endless, and depend entirely on your creative vision. A compact archive (.zip) awaits unzipping: Each texture has a designated purpose, signified by a unique identifier. The Diffuse texture is labeled '_D' to distinguish it from others. Similarly, Bump texture is labeled as 'B', while Specular texture carries the label 'S'. Opacity textures are denoted by 'O', Normal textures by 'N'. Let's dive deeper into face textures: Faces include Face, Lip, EyeSocket, and Nostril. Mouth textures cover InMouth, Gums, Teeth, and Tongue. Moving on to eye textures: Eye Iris, Pupil, Lacrimal, comprise the key components of this essential feature. Body textures for the torso come in two variants: Torso_D.jpg (without a boxer) and TBoxer_D.jpg (with a boxer). The user may choose one over the other depending on preference. Torso_D is included to give you greater creative freedom. Limbs include Arms, Foot, ForeArm, Hands, Legs, FingerNail, ToeNail. Note that 3D software employing an absolute texture location may exhibit inconsistencies when running the 3D model due to variations in computing hardware used during modeling. However some can find it within folder where is loaded and work ok. Here's how images for preview are created: Rendered in 3dsMax 2015 with V-Ray 36.60.06 without additional post-work, these previews offer an honest representation of your models. Your input will always be valuable. Thanks.
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