
Human Skull - Zbrush Study
sketchfab
Hey everyone ! This is my very first organic model created using zBrush: A human skull that's finally taking shape. I know it's far from perfect - the bone texture displacement could be smoother, the hardness of the bone itself more realistic - but I'm thrilled with what I've learned throughout this project. By the way, the textures were made entirely in Zbrush polypainting - a medium that's still new to me. To be honest, I prefer Substance, but the goal was to master "texturizing" within pixologic software as well. And I'm happy to report that it wasn't nearly as tough as I thought, with some impressive results coming out of it !
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