Human skull 3d model- female 3D model

Human skull 3d model- female 3D model

cgtrader

Overview The sculpted model is entirely created within Zbrush, devoid of 3D scans. Every effort was made to achieve a photorealistic appearance in rendering. Interior structures are not designed as educational tools but rather carefully crafted to produce a natural-looking scattering of light when viewed from the outside. Package Contents: Female_skull_low.mb - A Maya 2018 file containing complex materials, textured on the low-poly model version, utilizing Arnold renderer (MtoA 4.0.1, Arnold Core 6.0.1.0). - Set of textures (jpg and psd for normal): Base color Subsurface color and subsurface radius - to add texture to scattering effect color Specular map Additional secondary bump to enhance normal maps bump Density map, considering bone density or making for realistic enamel effect Normal (in subfolders) Note: Not all textures are required but they contribute to the natural look of the model. Mid poly subfolder with obj. files (uvs included): - Skull - 913,592 polys - Jaw - 307,472 polys - Teeth - 397,606 polys Low poly subfolder with obj. files (uvs included): - Skull - 228,398 polys - Jaw - 76,868 polys - Teeth - 99,410 polys Female_skull.ztl - Zbrush 2018 file containing a total of 25,897,000 polygons. - Skull: 14,617,000 polys (5 subdivision levels) - Jaw: 4,919,000 polys (4 subdivision levels) - Teeth (30): 6,361,000 polys (4 subdivision levels) Ensure to include my name (Grzegorz Korniluk) in the credits. For any issues with the model, please contact me directly.

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