Human - Male and Female base mesh - rigged

Human - Male and Female base mesh - rigged

3docean

Here is the rewritten text: The model is a male base mesh designed for game engines. It's fully textured with 2048 PSD texture maps. The character has been rigged and skinned using 3d Max 2012 software, ensuring seamless integration with BIP animations. Additionally, the female counterpart contains morph targets that enable users to switch between skinny and thick body types. Other available formats include 3ds, FBX, OBJ, and .max (for direct import into 3D Max).

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