Human Bronchi Alveoli Anatomy
sketchfab
Originally modeled in Cinema 4D R21, enhanced with ZBrush 2020. Detailed maps for realistic human bronchi alveoli anatomy were created. Materials included base color, metallic, roughness, normal, and ambient occlusion textures. Scale settings applied: metric units at real scale, one unit equals one centimeter. Texture specifications: 2048x2048 resolution in PNG format. Model statistics: polygon count of 80,124, vertex count of 161,928, no N-gons present.
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