Human Archer for Scavenger´s Wargame

Human Archer for Scavenger´s Wargame

thingiverse

The Exiles of Eternity left behind a vast expanse of ravaged terrain, dotted with abandoned settlements, crumbling structures, and ancient temples. Whispers of hidden riches, powerful artifacts, and wondrous treasures began to circulate among the people of our world. Adventurers driven by ambition and greed flocked to these forsaken lands in search of glory and fortune. Organized into small groups, they ventured forth, braving the dangers that lurked within. This is the premise of Scavengers, a tactical skirmish game set amidst the devastated landscapes, where you lead a band of brave warriors in pursuit of fame and riches. Extracted from the Chronicles of Albion, a Scavenger's Guide to Our World Introduction Scavengers is a tabletop miniature war game designed for small-scale combat with fantasy and steampunk miniatures. Two players engage in a limited conflict, deploying five to ten miniatures on each side, including a hero and their loyal companions. The game is easy to learn, yet offers sufficient depth to master over time. The game was developed around three core principles. a) You can download our 3D models or utilize any miniatures from your collection. This flexibility ensures that the game is not tied to any specific manufacturer or brand. However, if you're inclined to support the development process, downloading our models would be greatly appreciated - they're available for free and at a fee. b) The focus of the game should remain on the miniatures themselves. After all, miniature gaming is about enjoying the company of these tiny masterpieces (and having fun!). c) A rich narrative backdrop is essential to the game's success. We'll continue to develop new units, histories, and scenarios. Your input and suggestions are invaluable in enhancing the game. We hope you enjoy playing Scavengers and have a blast! One important note: this core rulebook represents our initial concept. Future releases will build upon this foundation, introducing new elements to further enrich your gaming experience. Here's an example of a human archer that requires three prints for a single stand. Our dedicated website is currently hosting the core book, game lore, and additional resources for you to explore!

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