Huge chopped tree Stump HD Low-poly  3D model

Huge chopped tree Stump HD Low-poly 3D model

cgtrader

Precise high-resolution photogrammetry-generated 3D models of a carefully removed tree stump come with three distinct levels of detail (LODs) for seamless adaptation to varying game engines' performance demands and sleek / rugged mesh finishes. LOD's precision level and surface finish distinction is highlighted in the breakdown below. Unclean/Imperfect vs Smooth & Precise LOD: Level Zero: This model has an impressive total polygon count of two million two hundred thousand and a corresponding vertex number of one million one hundred thousand. Level One: Featuring four times fewer polygons than its counterpart at 200k with only 100k vertices. Level Two: Exclusively comprised of merely four thousand unique, high-resolution geometric components with twice as many total vertices in comparison to its lower-definition variant. Clean and Highly-Detailed FBX file, optimized for effortless import: - Facet count reaches an astonishing three hundred twenty-one thousand one. - With six hundred sixty vertices at a level far superior compared to most competitors. Textures accompanying this high-fidelity 3D asset collection contain richly detailed visual data in the forms of - Diffuse, used to map the primary surface hue & texture; - Normal Maps; capturing precise micro-texture variations - A high-definition specular component for optimal shiny effects; Ambient Occlusion for atmospheric perspective creation, and Displacement Maps, with pixel-dense precision at four thousand ninety-six by forty-one ninety-six resolution.

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