HTC Vive Pro 3D model
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The intricately detailed 3D model boasts full texturing and is optimized for close-up renders. It was initially designed in 3ds Max 2012 using V-Ray for rendering, with a maximum resolution of 2K before postprocessing. The model features no isolated or coincident vertices, ensuring the highest quality results. The model comes in various formats including 3ds Max 2012 + Vray 2.0, 3ds Max 2012 standard, Cinema 4D R12 standard, Maya 2012 standard, Lightwave 11, FBX 2012, OBJ 2012, and 3DS 2012. It is real-world scaled from actual size images references, making it ideal for video intros, marketing, animation, and games. The model's naming and organization structure is logical and easy to manage, with all geometry contained in a single layer structure bearing the same name as the product. 3ds Max models are grouped and objects named for simple selection and scene management. The high-quality textures are sufficient for close-up renders (2048-4096 pixels) and include mixed overlapping and non-overlapping UVW mapping. No texture paths are referenced, ensuring ease of use. For freelance work, consider Bee3DD's team with over five years of experience in hard surface modeling and rendering, offering custom modeling, unwraping, texturing, and rendering jobs at a good price and on time.
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