HTC Vive Controller Low-poly 3D model
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Human: The high-quality low-poly 3D model of HTC Vive Controller is widely used in various fields such as game development, advertising, interior design, motion picture art, visualization, etc.. Modeling was done using ortho-photos of a real controller that's why all details of its design are recreated most authentically. Ease of use is achieved because the model consists of one mesh, it is low-polygonal (saving resources for your system), and only has one material. The thoughtfully planned topology low-poly model combined with detailed textures allows for a minimum number of polygons to achieve maximum quality which can be sufficient even for close-ups. For increased advanced realism in addition to these textures Specular, Glossiness, Bump and Emission are used for the luminous elements of the model (such as screens, indicators, etc.). If you use V-Ray renderer and V-Ray MTL material set BRDF Type as Phong for correct glossiness effect. For correct reflecting effect you need to set Use Fresnel and Fresnel IOR is 5. For best Bump depth we set Bump Multiplier to 0.1 - 0.2. The Specular and Glossiness maps show various reflective and dispersing capacities of the different areas of model that gives the effect of using more materials. In total there are five main textures with a resolution of 4096 pixels square in .png format. Also included is the original texture file .PSD format in particular archive. The model was created in 'Maya 2009' 3D program. The model has correct dimensions in real-world scale in centimeters and all parts are correctly named. An adjusted render-scene was also created in Maya 2014 with renderer plug-in V-Ray 2.40. This scene correctly opens in earlier versions up to the Maya 2012 with V-Ray 2.0 because it is saved in the .ma format. The render-scene includes six V-Ray Rect Light + reflectors and the V-Ray MTL material is assigned to model. The Timeline has been set with keys of model and Render Camera position for relevant Preview Images. If you don't need these positions, please remember to delete animation keys from translation and rotation channels. In addition, this model has also been rendered in another scene with HDRI lighting for more visual realism presentation and better understanding material characteristic and geometry. However, the HDRI scene is not included for sale. To use the model in other 3D programs, scenes are saved in formats such as .fbx, .obj, .DAE, .max(2010 version). Note: This Low-Poly model is designed and it should not be used with any smoothing modifiers.
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