
HTC One M8 Low-poly 3D model
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It's a top-quality low-poly 3D model of the HTC One M8 used across various fields like game development, advertising, interior design, motion picture art, and visualization, among others. The model comes in three colors: Grey, Silver, and Champagne. The modeling process involved creating ortho-photos of the actual phone, which ensured that every detail of its design was accurately recreated. One key advantage of this model is its ease of use - it consists of just one mesh and uses only a single material, both of which are optimized for low polygon count. Regardless of the renderer used, this model looks realistic due to high-quality photo-textures at high resolution. A combination of carefully designed topology and detailed textures allows for minimal polygons while achieving maximum quality, even when viewed from close-up angles. Each color version of the model utilizes a single material with photo-textures assigned to its diffusion. For increased realism, additional textures are used, including Specular, Glossiness, Bump, and Emission for the luminous elements like screens and indicators. To enhance bump depth, set the Bump Multiplier between 0.1 and 0.2 in Maya Software materials or V-Ray MTL materials. The Specular and Glossiness maps are set up to reflect and disperse different capacities across various parts of the model, mimicking multiple materials' effect. There are a total of five main textures with a resolution of 3000 pixels each in .png format, as well as original texture files in .PSD format. Additionally, there are five extra textures featuring different diffuse, specular, and glossiness colors. The model was created using Maya 2009 software. All parts of the model have their correct names for easy reference. Moreover, a pre-configured render scene is provided in Maya 2014 with V-Ray 2.40 renderer, saved as .ma format for earlier versions like Maya 2012 with V-Ray 2.0. The scene includes five V-Ray Rect Light and reflectors, along with assigned V-Ray MTL material. Timeline features key frames for model and camera positions to help generate preview images quickly. Users can simply delete the animation keys from translation and rotation channels if these positions are not required. For users in other 3D programs like Autodesk FBX, .obj, or Max 2010 version, pre-saved scenes in .fbx, .DAE, or .max format will facilitate smooth integration into their workflow. Please note that this model is a Low-Poly model and is best utilized without smoothing modifiers.
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