HR Giger Museum URN

HR Giger Museum URN

sketchfab

I crafted this design using Blender's powerful tools, where I could shape and refine every aspect of the object. Next, I imported it into ZBrush, a software renowned for its exceptional detailing capabilities, allowing me to add intricate textures and patterns that gave my creation an almost lifelike quality. Finally, I took my detailed model into Substance Painter, where I employed advanced texturing techniques to bring out the subtleties of color and light that would make my design truly stand out.

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