
HQ Abandoned Factory Low-poly 3D model
cgtrader
The Abandoned Factory - this old factory with a unique design and immersive atmosphere. The 3D models are perfect for use in games, virtual reality, 3D visualization, or any CG project. Features: High-quality and optimized 3D models. High-resolution textures (PBR). Materials and lighting is configured for Corona Renderer and Mental Ray. Sounds (environment, doors). Asset for Unity. Features (asset for Unity): Built-in rendering (Standard Render Pipeline). The scene and all objects are configured. Materials (PBR) and lighting is configured. Baked Global Illumination. Prefabs (fence, furniture, equipment, wood boxes, barrels, containers, etc.). Post-processing effects. Reflection probes. Please rate this asset (3D models), write your opinion and impressions. I would be glad. Thank you. Andrei Grebenshchikov (aka Aniow) --- Additional Information --- The scene includes 3D models: Walls, roofs, floors, doors, windows, columns, beams, rafters, girders, electric cables, junction boxes, broken glasses. 13 shelvings, 20 rusty barrels, 32 containers A, 30 containers B, 9 wood boxes A, 46 wood boxes B, 8 machines processing A, 4 machines processing B, 2 machines processing C, 2 electrical cabinets. Fence, gates, pavement blocks. 3D models: The 3D models are ready for use in games. The 3D models have real-world scale. The 3D models grouped for easy selection. The 3D models have correct and logical names. Geometry: Quads and triangles only. Polygons: 263068. Vertices: 249360. Available file formats: '.MAX' (3ds Max 2013). '.FBX'. '.OBJ'. '.UNITYPACKAGE' (Unity game engine 5). Materials: Materials have correct and logical names. Materials in the files ('.MAX', '.FBX') configured for Corona Renderer and Mental Ray. Materials in the files ('.UNITYPACKAGE') configured for Unity game engine. Textures: Textures have correct and logical names. Formats: '.PNG', '.TIF'. Qualitative UV maps. Texture Maps: Color / albedo maps. Metalness maps. Roughness maps. Normal maps. Ambient occlusion maps. Height / displace maps. Textures resolution: 4096x4096, 2048x2048, 1024x1024, 512x512.
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