
Hovercraft - Racing 3D model
cgtrader
Modeled entirely within Blender. Displayed images showcased through a rendering process, using Cycle as the chosen method. Before final render, material subdivision was applied in some areas for enhanced detail. Essential elements include Light, Camera, and support objects integral to scene creation. File format conversion capabilities: *lws (LIGHTWAVE 3D), *dae (COLLADA), *obj (WAVEFRONT), and *3ds (3D Studio).
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