
Hoverboard - Type 1 3D model
cgtrader
I create detailed computer models using the popular Blender software. I combine rendered images from a feature known as Cycle render to display high-quality scenes and objects. Prior to rendering, I apply a form of detail-enhancing process called Sub-Division to materials. This setup includes Light and Camera components and supports a three-dimensional environment with a built-in object that maintains stability in various situations. My model is compatible with multiple file formats: LWS for use with Lightwave 3D software, DAE for conversion into Collada files, OBJ for importing data into Wavefront files, and lastly 3DS to support 3D Studio format.
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