
Houston City USA Low-poly 3D model
cgtrader
3D visualization of Houston City USA using real-time map data from 2019, where roads, rail lines, terrain, bodies of water, and structures are crafted using genuine world information. Authentic placements and designs mirror the actual world counterparts up to a certain extent, but take note that arbitrary buildings (with varying heights) have been superimposed over areas lacking reliable world data. Neat hierarchy maintained, ensuring precise categorization according to type, correct object and material naming, spotless Flat UV maps implemented with meticulous unwrapping for most items, although some use cubic mapping instead. All buildings extracted directly from actual-world information, yet some sections include random, partially defined structures to compensate for areas where genuine world details were missing (chiefly height specifics). Scene composed of several categories or items as originally derived: - AERIALWAY - AEROWAY - Airfield runways aprons taxiway terminals - BARRIER - BOUNDARY - BUILDING types - residential apartment hotel farmhouse house detached dormitory terraced houseboat bungalow caravan static cabin commercial office industrial retail store and the likes. Highway and traffic roads categorizations (trunk primary secondary tertiary etc). - Historic locations of note. - Real world LAND USE patterns categorized in - construction, commerce industry and housing industry construction, residences retail - Structures Manmade constructed - bridges Man made - manmade features tree clumps row by row scrubs natural ground cover: heathlands and moor landscapes natural wilds. Locations to visit or points of interest categorized under - RAILWAY - Rail track systems tunnel lines narrow guage subway rails abandoned lines historical routes etc. You may hide groups, make layer view easier and with smaller files you can easily upload the 3D data model scene without load troubles, all sections (and objects in general) have materials applied - change these as much needed; thanks to OpenStreetMap for offering data for free usage. 3D model ratio: scale is at 1:1 level; Scene units measure per cm.
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