
House+garage
sketchfab
Low-Poly Model for Browser-Based Racing Game This model is optimized specifically for the isometric view in the game. The camera's viewing direction remains relatively consistent throughout the experience, much like its initial viewing angle on this model's screen shot. To achieve optimal performance, certain polygons on the rear of the model have been carefully removed - a detail that won't be visible to players due to the fixed camera angle. Textures for this model are hand-drawn using a Wacom tablet, incorporating photorealistic elements from cgtextures.com (http://cgtextures.com). Concept, design, style, modeling, texturing, texture painting, and visualization were all handled by OlegGee.
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