House 2floors

House 2floors

sketchfab

Low-Poly Model for Browser-Based Racing Game This optimized model is specifically designed to thrive in the isometric view commonly found in browser-based racing games. The camera's viewing direction remains relatively fixed, offering a consistent perspective that mirrors the initial screen's viewpoint. To maximize performance and efficiency, certain polygons on the backside of the model have been strategically removed, ensuring they remain out of sight from the player's perspective. The textures featured on this model were meticulously hand-drawn using a Wacom tablet. Some of these textures draw inspiration from photorealistic designs, adding an extra layer of depth and realism to the overall visual experience. OlegGee is responsible for bringing this low-poly model to life, handling all aspects of concept design, texture creation, modeling, texturing, texture painting, and visualization with his unique artistic touch.

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