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Hospital ward privacy screen 3D model
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Hospital Ward Privacy Screen 3D Model. Production-Ready Model, with PBR Materials, Textures, and Non Overlapping UV Layout Map Included. Quads Only Geometries Used - No Tris/Ngons. Easily Customizable: UV Unwrapped Geometries Allow for New Texture Creation or Modification Using Provided UV Layout Maps (PNG with Alpha). Each Object, Material, and Texture Has a Unique, Meaningful Name. Created in Blender 3D 2.80 (Cycles / Eevee Materials), Then Exported to OBJ and FBX; Materials and Textures Made in Substance Painter for PBR, V-Ray, Unity, Unreal. Promo Images: First Image Rendered in Cycles (or Eevee) for Blender 3D 2.8x - Find 11+ Promo Images in Description: Nr. 1-6 Rendered in Cycles (Blender 3D 2.80) Nr. 7-8 Wireframe Images Nr. 9-10 Screenshot from Blender 3D Scene, Showing UV Layout Other Images: UV Layouts Formats Included: FBX, OBJ; Scenes: BLEND (2.80 with Cycles / Eevee Materials); Other: PNG with Alpha. 1 Object (Mesh), 1 PBR Material, UV Unwrapped (Non Overlapping UV Layout Map Provided) UV-Mapped Textures UV Layout Maps and Image Textures Resolution: 2048x2048; PBR Textures Made with Substance Painter. Polygonal, Quads Only (No Tris/Ngons); 53360 Vertices, 53352 Quad Faces (106704 Tris). Real World Dimensions; Scene Scale Units: CM in Blender 3D (Metric with 0.01 Scale). Uniform Scale Object (Scale Applied in Blender 3D). PBR Multi-Engine Textures Pack Included: Find PBR Textures Set for Rendering Engines or Game Engines in a Zipped Folder! Cycles (or Eevee) for Blender 3D (Base Color, Occlusion + Roughness + Metallic + Alpha) Vray for 3D Studio MAX (Diffuse, Reflect, Reflection Glossiness, Normal) Unity 5 Standard Metallic (Albedo + Transparency, Metallic + Smoothness, Normal) Unreal Engine 4 (Base Color + Alpha, Occlusion + Roughness + Metallic, Normal) Generic PBR Spec Gloss Workflow (Diffuse + Opacity, Specular, Glossiness, Normal, Height) Generic PBR Metal Rough Workflow (Base Color + Opacity, Roughness, Metallic, Normal, Height); Use in Eevee for Blender 3D 2.8 Too! Edit Textures or Import FBX/OBJ File with Desired Texture Set to Get Game/Production-Ready Asset. IMPORTANT - Main Renderings Made in Blender 3D 2.80 + Cycles (or Eevee) Using HDR Environment Texture Image Not Provided in Package!
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